Show controller for complex shows and attractions
Its free editing software, Showmaster Editor, offers the features and flexibility of the award-winning Medialon Manager show control programming environment, such as timeline synchronisation, logical programming, as well as real-time testing.
For interactive games or generative media applications, Unity® programmers can access Tasks and Variables in Medialon show control systems using the OpenCapXML plugin for Unity®.
This plugin makes it easy for Unity programmers to link to Medialon Manager and Showmaster projects to trigger tasks, update variable values in the Medialon project, and subscribe to variable value updates from the Medialon project.
With the OpenCapXML plugin for Unity, Medialon control systems become a bridge between the virtual (Unity®) world and the physical world where devices (such as lighting equipment, audio playback, fans, smell generators, heat lamps, water misters, vibration transducers, and video projection/displays) can all work together to tell an interactive story using a built environment, and can even be pre-programmed and debugged before sending to site by mocking it up in the virtual environment.
WORK WITH MULTIPLE TIMELINES FOR SYCHRONISED SHOW PROGRAMMING